Poker Stats To Memorize

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Villain's Hand Range: While statistics on 3bet stats can be gained with a big enough sample size (i.e. 8% 3bet stat from button), the numbers don't tell us which 8% of hands villain could be 3betting with. Both of the charts below represent 8% of possible hands, using both a polarized and depolarized approach.

Have you ever found yourself mid-game staring at your HUD while facing an open from a player with an RFI stat of 21% and thought to yourself, 'What hands are in his range?' Or while playing live, have you estimated that your opponent calls an open 40% of the time but didn't know what hands comprise that range?

Poker hands rankings are depending on the likelihood that you will get them. As for identical poker hands, they rank depending on the player who has the highest values. The player with the stronger hand decides which hand ranks better. You can remember important poker hands through mnemonic. It is a popular memory device used for poker games. There are a few important things to remember when memorising at the poker hand rankings: Best Five Cards Win. In poker, it is always the best five cards wins. This means it is not only the pairs that matter if there is no clear winner (nobody has a pair), the decision will go down to high card wins.

Well, I'll show you the easy way to learn poker ranges for quick reference in the future.

First, here's a Poker Range Chromatic I created for my own use:

I wanted to learn where each hand falls within a range and the above is what I came up with. I used Flopzilla to figure out which hands fall within each percentage grouping. I just started with a 5% range, then went by 5's up to 40%, then followed that with 10's up through 60% then 75%. I used color coding to help visualize the ranges.

I then took the following steps to learn the ranges:

  1. Printed the chromatic I made, laminated and posted it on the side of my computer monitor for quick in-game reference.
  2. Created 11 flash cards for use each night as part of my warm-up, and I put the following on them:
  3. For one week during my study session I would do a hand history review from the previous night's session and each time I faced an open I looked at their RFI Stat in that position and determined what range it fell under. I would say aloud, '20% in the CO… that's 22+, A7s+, ATo+, K9s+, KTo+, Q9s, QTo+, JTo and 98s+.' That's all there was to it. After that first week I got them all down. This is especially helpful when playing live as I can't glance to the side of my screen to get an estimate on an opp's range. Now, it's easier to remember the bottom of the ranges as you're trying to learn these. So, when thinking about 20%, the bottoms are 33, A7s, ATo, Q9s, JTo and 98s. If you just remember those 6 hands for 20%, you know it includes everything better than those. So if the question arises for a hand like K8s, you know that K9s is the bottom at 25% and K7s is the bottom of 30%, so it's within the 30% range and just under the 25% range.

Please let me know if you would make tweaks to these ranges as I always love feedback.

Study hard and make your next session the best one yet!

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The main underpinning of poker is math – it is essential. For every decision you make, while factors such as psychology have a part to play, math is the key element.

In this lesson we're going to give an overview of probability and how it relates to poker. This will include the probability of being dealt certain hands and how often they're likely to win. We'll also cover how to calculating your odds and outs, in addition to introducing you to the concept of pot odds. And finally we'll take a look at how an understanding of the math will help you to remain emotional stable at the poker table and why you should focus on decisions, not results.

What is Probability?

Probability is the branch of mathematics that deals with the likelihood that one outcome or another will occur. For instance, a coin flip has two possible outcomes: heads or tails. The probability that a flipped coin will land heads is 50% (one outcome out of the two); the same goes for tails.

Probability and Cards

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When dealing with a deck of cards the number of possible outcomes is clearly much greater than the coin example. Each poker deck has fifty-two cards, each designated by one of four suits (clubs, diamonds, hearts and spades) and one of thirteen ranks (the numbers two through ten, Jack, Queen, King, and Ace). Therefore, the odds of getting any Ace as your first card are 1 in 13 (7.7%), while the odds of getting any spade as your first card are 1 in 4 (25%).

Unlike coins, cards are said to have 'memory': every card dealt changes the makeup of the deck. For example, if you receive an Ace as your first card, only three other Aces are left among the remaining fifty-one cards. Therefore, the odds of receiving another Ace are 3 in 51 (5.9%), much less than the odds were before you received the first Ace.

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Want to see how poker math intertwines with psychology and strategy to give you a MASSIVE EDGE at the tables? Check out CORE and learn poker in the quickest and most systematic way:

Pre-flop Probabilities: Pocket Pairs

In order to find the odds of getting dealt a pair of Aces, we multiply the probabilities of receiving each card:

(4/52) x (3/51) = (12/2652) = (1/221) ≈ 0.45%. Slots garden no deposit bonus codes october 2018 2019.

To put this in perspective, if you're playing poker at your local casino and are dealt 30 hands per hour, you can expect to receive pocket Aces an average of once every 7.5 hours. Used slot machine for sale in michigan.

The odds of receiving any of the thirteen possible pocket pairs (twos up to Aces) is:

(13/221) = (1/17) ≈ 5.9%.

In contrast, you can expect to receive any pocket pair once every 35 minutes on average.

Pre-Flop Probabilities: Hand vs. Hand

Players don't play poker in a vacuum; each player's hand must measure up against his opponent's, especially if a player goes all-in before the flop.

Here are some sample probabilities for most pre-flop situations:

Poker stats to memorize cheat

Post-Flop Probabilities: Improving Your Hand

Now let's look at the chances of certain events occurring when playing certain starting hands. The following table lists some interesting and valuable hold'em math:

Many beginners to poker overvalue certain starting hands, such as suited cards. As you can see, suited cards don't make flushes very often. Likewise, pairs only make a set on the flop 12% of the time, which is why small pairs are not always profitable.

PDF Chart

We have created a poker math and probability PDF chart (link opens in a new window) which lists a variety of probabilities and odds for many of the common events in Texas hold ‘em. This chart includes the two tables above in addition to various starting hand probabilities and common pre-flop match-ups. You'll need to have Adobe Acrobat installed to be able to view the chart, but this is freely installed on most computers by default. We recommend you print the chart and use it as a source of reference.

Odds and Outs

If you do see a flop, you will also need to know what the odds are of either you or your opponent improving a hand. In poker terminology, an 'out' is any card that will improve a player's hand after the flop.

One common occurrence is when a player holds two suited cards and two cards of the same suit appear on the flop. The player has four cards to a flush and needs one of the remaining nine cards of that suit to complete the hand. In the case of a 'four-flush', the player has nine 'outs' to make his flush.

A useful shortcut to calculating the odds of completing a hand from a number of outs is the 'rule of four and two'. The player counts the number of cards that will improve his hand, and then multiplies that number by four to calculate his probability of catching that card on either the turn or the river. If the player misses his draw on the turn, he multiplies his outs by two to find his probability of filling his hand on the river.

In the example of the four-flush, the player's probability of filling the flush is approximately 36% after the flop (9 outs x 4) and 18% after the turn (9 outs x 2).

Pot Odds

Presidents
Poker stats to memorize words

Another important concept in calculating odds and probabilities is pot odds. Pot odds are the proportion of the next bet in relation to the size of the pot.

For instance, if the pot is $90 and the player must call a $10 bet to continue playing the hand, he is getting 9 to 1 (90 to 10) pot odds. If he calls, the new pot is now $100 and his $10 call makes up 10% of the new pot.

Experienced players compare the pot odds to the odds of improving their hand. If the pot odds are higher than the odds of improving the hand, the expert player will call the bet; if not, the player will fold. This calculation ties into the concept of expected value, which we will explore in a later lesson.

Bad Beats

A 'bad beat' happens when a player completes a hand that started out with a very low probability of success. Experts in probability understand the idea that, just because an event is highly unlikely, the low likelihood does not make it completely impossible.

A measure of a player's experience and maturity is how he handles bad beats. In fact, many experienced poker players subscribe to the idea that bad beats are the reason that many inferior players stay in the game. Bad poker players often mistake their good fortune for skill and continue to make the same mistakes, which the more capable players use against them.

Decisions, Not Results

Poker Stats To Memorize Words

One of the most important reasons that novice players should understand how probability functions at the poker table is so that they can make the best decisions during a hand. While fluctuations in probability (luck) will happen from hand to hand, the best poker players understand that skill, discipline and patience are the keys to success at the tables.

Poker Stats To Memorize

A big part of strong decision making is understanding how often you should be betting, raising, and applying pressure.
The good news is that there is a simple system, with powerful shortcuts & rules, that you can begin using this week. Rooted in GTO, but simplified so that you can implement it at the tables, The One Percent gives you the ultimate gameplan.

This 7+ hour course gives you applicable rules for continuation betting, barreling, raising, and easy ratios so that you ALWAYS have the right number of bluffing combos. Take the guesswork out of your strategy, and begin playing like the top-1%.

Conclusion

A strong knowledge of poker math and probabilities will help you adjust your strategies and tactics during the game, as well as giving you reasonable expectations of potential outcomes and the emotional stability to keep playing intelligent, aggressive poker.

Remember that the foundation upon which to build an imposing knowledge of hold'em starts and ends with the math. I'll end this lesson by simply saying…. the math is essential.

Related Lessons

By Gerald Hanks

Poker

Want to see how poker math intertwines with psychology and strategy to give you a MASSIVE EDGE at the tables? Check out CORE and learn poker in the quickest and most systematic way:

Pre-flop Probabilities: Pocket Pairs

In order to find the odds of getting dealt a pair of Aces, we multiply the probabilities of receiving each card:

(4/52) x (3/51) = (12/2652) = (1/221) ≈ 0.45%. Slots garden no deposit bonus codes october 2018 2019.

To put this in perspective, if you're playing poker at your local casino and are dealt 30 hands per hour, you can expect to receive pocket Aces an average of once every 7.5 hours. Used slot machine for sale in michigan.

The odds of receiving any of the thirteen possible pocket pairs (twos up to Aces) is:

(13/221) = (1/17) ≈ 5.9%.

In contrast, you can expect to receive any pocket pair once every 35 minutes on average.

Pre-Flop Probabilities: Hand vs. Hand

Players don't play poker in a vacuum; each player's hand must measure up against his opponent's, especially if a player goes all-in before the flop.

Here are some sample probabilities for most pre-flop situations:

Post-Flop Probabilities: Improving Your Hand

Now let's look at the chances of certain events occurring when playing certain starting hands. The following table lists some interesting and valuable hold'em math:

Many beginners to poker overvalue certain starting hands, such as suited cards. As you can see, suited cards don't make flushes very often. Likewise, pairs only make a set on the flop 12% of the time, which is why small pairs are not always profitable.

PDF Chart

We have created a poker math and probability PDF chart (link opens in a new window) which lists a variety of probabilities and odds for many of the common events in Texas hold ‘em. This chart includes the two tables above in addition to various starting hand probabilities and common pre-flop match-ups. You'll need to have Adobe Acrobat installed to be able to view the chart, but this is freely installed on most computers by default. We recommend you print the chart and use it as a source of reference.

Odds and Outs

If you do see a flop, you will also need to know what the odds are of either you or your opponent improving a hand. In poker terminology, an 'out' is any card that will improve a player's hand after the flop.

One common occurrence is when a player holds two suited cards and two cards of the same suit appear on the flop. The player has four cards to a flush and needs one of the remaining nine cards of that suit to complete the hand. In the case of a 'four-flush', the player has nine 'outs' to make his flush.

A useful shortcut to calculating the odds of completing a hand from a number of outs is the 'rule of four and two'. The player counts the number of cards that will improve his hand, and then multiplies that number by four to calculate his probability of catching that card on either the turn or the river. If the player misses his draw on the turn, he multiplies his outs by two to find his probability of filling his hand on the river.

In the example of the four-flush, the player's probability of filling the flush is approximately 36% after the flop (9 outs x 4) and 18% after the turn (9 outs x 2).

Pot Odds

Another important concept in calculating odds and probabilities is pot odds. Pot odds are the proportion of the next bet in relation to the size of the pot.

For instance, if the pot is $90 and the player must call a $10 bet to continue playing the hand, he is getting 9 to 1 (90 to 10) pot odds. If he calls, the new pot is now $100 and his $10 call makes up 10% of the new pot.

Experienced players compare the pot odds to the odds of improving their hand. If the pot odds are higher than the odds of improving the hand, the expert player will call the bet; if not, the player will fold. This calculation ties into the concept of expected value, which we will explore in a later lesson.

Bad Beats

A 'bad beat' happens when a player completes a hand that started out with a very low probability of success. Experts in probability understand the idea that, just because an event is highly unlikely, the low likelihood does not make it completely impossible.

A measure of a player's experience and maturity is how he handles bad beats. In fact, many experienced poker players subscribe to the idea that bad beats are the reason that many inferior players stay in the game. Bad poker players often mistake their good fortune for skill and continue to make the same mistakes, which the more capable players use against them.

Decisions, Not Results

Poker Stats To Memorize Words

One of the most important reasons that novice players should understand how probability functions at the poker table is so that they can make the best decisions during a hand. While fluctuations in probability (luck) will happen from hand to hand, the best poker players understand that skill, discipline and patience are the keys to success at the tables.

A big part of strong decision making is understanding how often you should be betting, raising, and applying pressure.
The good news is that there is a simple system, with powerful shortcuts & rules, that you can begin using this week. Rooted in GTO, but simplified so that you can implement it at the tables, The One Percent gives you the ultimate gameplan.

This 7+ hour course gives you applicable rules for continuation betting, barreling, raising, and easy ratios so that you ALWAYS have the right number of bluffing combos. Take the guesswork out of your strategy, and begin playing like the top-1%.

Conclusion

A strong knowledge of poker math and probabilities will help you adjust your strategies and tactics during the game, as well as giving you reasonable expectations of potential outcomes and the emotional stability to keep playing intelligent, aggressive poker.

Remember that the foundation upon which to build an imposing knowledge of hold'em starts and ends with the math. I'll end this lesson by simply saying…. the math is essential.

Related Lessons

By Gerald Hanks

Gerald Hanks is from Houston Texas, and has been playing poker since 2002. He has played cash games and no-limit hold'em tournaments at live venues all over the United States.

Related Lessons

Related Lessons

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